Tuesday, October 9, 2007

Advice Tips Needed

Something that always throws me off is the correct placement of light. For example, I might have an external source of light that I wish to reflect into my model, however I find it difficult to use the correct light source to portray the reflected light within the architecture. Any light tips would be great!

Progress Work On Unreal Ed









The Dinning Table

Textures



Rotational and Linear



Scalar and Syncopation



Dynamism and Flux

18 Two Point Perspectives

















Elevator


Spacial Configuration View 2



Spacial Configuration View 2



Spacial configuration View 1



Elevator Draft 2 in Sketchup



Elevator Draft 1 in Sketchup



Elevator Animation Draft 1


Elevator Animation Draft 2

Unreal Pathways Exploration Draft 2



View from the platform looking into the interiors of the L shaped pathways.



View of the pathways from below.




View from above.



View from the side of the pathways.

18 Sketch One Point Perspectives





















Tuesday, September 18, 2007

Tuesday, September 11, 2007

Experiment 3 - The Clients and Articles

Zhang Yin

[..."My goal is to make Nine Dragons, in three to five years, the leader in containerboards," Zhang said emphatically during a short interview in her Hong Kong office. "My desire has always been to be the leader in an industry."...]

['...
...She has not lost her ambition, though. Sometimes called the Queen of Trash, she doesn't disown the title. But, she said, "Some day, I'd like to be known as the queen of container boards."]


Source:
"China's 'Queen of Trash' finds riches in waste paper" from International Herald Tribune.

Link: http://www.iht.com/articles/2007/01/15/business/trash.php?page=1




Carlos Slim

[For Slim, a onetime math instructor, this was no mere academic exercise. Yes, he wanted to instill in his sons the same lesson his father - a Lebanese immigrant who started acquiring real estate in Mexico City during the Revolution of 1910 - taught him: Though Mexico will have its ups and downs, don't ever count the country out. But Slim wasn't just teaching, he was buying. He spent $55 million on an insurance company. He took a stake in retailer Sanborns. He invested in a hotel chain.]

[Even as Slim was keeping competitors out of Mexico, he was looking to expand beyond his home country. AT&T CEO Randall Stephenson, who worked in Mexico from 1992 to 1996 overseeing SBC's investments, vividly remembers talking strategy with Slim in 1995. "It's always a late night with Carlos," says Stephenson,...]


Source: "Carlos Slim, the richest man in the world" from CNNMoney.com.

Link: http://money.cnn.com/2007/08/03/news/international/carlosslim.fortune/



Ratan Tata

[...The 69-year-old still goes to the office every day and, though he owns a collection of Western luxury cars and has a pilot's license, shuns ostentation. Tata has a reputation to defend as a living legend in the business world, shrouded in an aura of humility that borders on self-denial.]

[Actually, we have invested more within India than abroad. But there is indeed a perception that the opposite is true. Many of our domestic projects are unfortunately sitting around waiting for political approval.]

Source: "INTERVIEW WITH INDIAN INDUSTRY MOGUL RATAN TATA" from Spiegel Online International.

Link: http://www.spiegel.de/international/business/0,1518,476262,00.html

Sunday, September 9, 2007

Parallel Projections














































FileFont Link

All Maps and files can be downloaded from here: http://hosted.filefront.com/lisazhangarch/
Files Include:
- Hawking Space
- Nightingale Space
- Combination Space
- Combination Space with custom textures

Combination Space from Unreal with Custom Textures


Looking up to the roof. Using a light texture on the roof. It gives a feeling that it is a very light weight roof, allowing light in during the early hours of sunlight. This is in correlation with the quote whereby women get up early.



Looking from Nightingale's space up the ramp into the Hawking's space.



This dark space, indicates a very average, universe, confined and close up. This is further imposed by the use of dark textures and lack of lighting.


On the back wall, light slowly starts to creep up revealing the texture on the wall. This indicates the woman's power to light up the universe and giving off light to make this mirror planet into a very special universe.


Contrast of the light, medium and dark textures shows the progressive improvement a women is able to make from day start to day end.


Entrance way or the interzone between Hawkings and Nightingale's spaces.


Looking down the room with 2nd level and ramp of Hawking's space in view.

36 Custom Textures


Textures Pgs 1-2


Textures Pgs 3-4
Textures Pgs 5-6


Combination Space from Unreal


Looking from the 2nd level of Hawkings space into Nightingale's space.



From the 2nd floor of Hawking's space into one of the corners of Hawking's space.



Looking up the ramp that leads to the 2nd level in Hawkings space.



Looking at the 2nd level and into Nightingale's space.



Looking from Hawkings space to the entry way to Nightingale's space.



Looking from Hawking's end of the room into Nightingale's space.



Looking up to the ceiling in Hawkings space.



Looking up at the ceiling in Nightingale's space



Looking up to the ceiling in Nightingale's space from the corner.



Looking up the ramp from Nightingale's space, into Hawkings space.